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781. How to make the game more Noob friendly. - in Player Features and Ideas Discussion [original thread]
Although I'd cheer all ideas that make new players at home in EVE. I'm not sure if this is the way. I like your idea if it was a closed area, like a dog fight acedemy. I haven't calculated what 3 milion SP can buy me, but I'm afriad that instead ...
- by Mike Whiite - at 2012.02.06 13:36:00
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782. New Caldari Player - Skill Plan Help (And Questions) - in Skill Discussions [original thread]
Eve has a Certificate system, you'll find it when you open you caracter sheet, -> Certificate planner. Get your core certificates at standaard, relevant Defence to Standaard (in case of caldari Shield related) Same goes for Missiles and suppo...
- by Mike Whiite - at 2012.02.06 12:50:00
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783. best caldari ship for l4 security missions - in Ships and Modules [original thread]
Caldari Navy Scorpion. Due to the fact it has so many mid slots you can use the rigs for Rigors. It's slightly cheaper than the CNR. and it looks cooler :)
- by Mike Whiite - at 2012.02.06 08:24:00
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784. A look at ECM (and ewar in general) - in Player Features and Ideas Discussion [original thread]
Galphii wrote: I'm certainly not saying that - I've worked with and against falcons, and they're just a tad overpowered compared to the other force recons. I'm not going to answer this by repeating the rest of my post; feel free to read it agai...
- by Mike Whiite - at 2012.02.02 15:03:00
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785. A look at ECM (and ewar in general) - in Player Features and Ideas Discussion [original thread]
I like the Falcon, it's the ship that forces people to step away from eve mom or the fitting tool and look at more than DPS and EHT. Please create few more of these ships. Maybe one that is particular effective against blobs. Fighting Ewar and e...
- by Mike Whiite - at 2012.02.02 12:49:00
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786. Lowsec warp bubbles - in Player Features and Ideas Discussion [original thread]
Low sec isn't empty enough? bad idea in Eve's current setup. It would make low sec to a travel to 0.0 only. less reward more risk. it wouldn't even do you pirates any good in the end, more people would start cryo jumping. which would reduce th...
- by Mike Whiite - at 2012.02.02 11:08:00
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787. Cloak/MWD trick + Kill Rights Page - in Player Features and Ideas Discussion [original thread]
if it was the same as covert-opps why are there scores of Blockade runners in low sec with smaller cargo bay's and hardly any deep space transports with a much larger cargo bay?
- by Mike Whiite - at 2012.02.02 08:51:00
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788. Ratting: No Caldari Skills---> Drake ----> Tengu - in Skill Discussions [original thread]
if you have the money, which in your case probably isn't a problem
- by Mike Whiite - at 2012.02.02 07:59:00
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789. Deep Space Transport - in Ships and Modules [original thread]
Derath Ellecon wrote: [quote=Mike Whiite] Umm, MWD cloak trick is not needed with a covert ops cloak. With covert ops just warp/cloak done. I use it to hide my direction, well orginised gate camp might be able to anticipate on that.
- by Mike Whiite - at 2012.02.02 07:46:00
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790. Deep Space Transport - in Ships and Modules [original thread]
Thanks for all the replies, Like I'm aware of the MDW cloak trick I use it on my Blockade runner when nessasery. I never did it without a a covert-ops cloaking device, I was under the assumtion the Improved cloaking device would give you a dead ...
- by Mike Whiite - at 2012.02.01 21:00:00
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791. Deep Space Transport - in Ships and Modules [original thread]
Aamrr wrote: Definitely needs a MWD. Use the best named version. I believe it's called "experimental" now. Regarding your WCS question: No, not exactly. It lets you ignore the first 4 points of warp disruption. Scramblers each impose 2 points...
- by Mike Whiite - at 2012.02.01 15:08:00
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792. Deep Space Transport - in Ships and Modules [original thread]
Hi I've several activities in low sec, to get goods in and out from high sec I use a Blockade Runner which works fine. Though I like to move larger amounts of good / ships in and out of low sec and I thinking of a Bustard. It looks abit confusin...
- by Mike Whiite - at 2012.02.01 14:54:00
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793. Planetary Interaction ships - in Ships and Modules [original thread]
I use this: Crane: High - Covert-ops Cloaking device. med - YT8 Overcharged Hydrocarbon Microwarpdrive (name changed last update) - Invunrability Field II - Invunrability Field II - Medium Shield Booster (Aside from the MDW I don't realy use...
- by Mike Whiite - at 2012.02.01 08:45:00
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794. Planetary Interaction ships - in Ships and Modules [original thread]
depends on where you intend to build your collonies how many and if you're producing from raw materials or that you by your T1/T2 products and go from there. in high sec every industrial wil do though large quantities will atracked gankers. in l...
- by Mike Whiite - at 2012.02.01 07:30:00
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795. Drake changes from CSM minutes. - in Ships and Modules [original thread]
Malcanis wrote: The Drake would still be easily the tankiest tier2 BC, and being able to do 500 DPS at 110Km is awesome no matter how many iditos try and claim it isn't If I wanted to do DPS at long ranges the Caldari have two other battle...
- by Mike Whiite - at 2012.01.31 14:52:00
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796. Security Mission Ship ???? - in Ships and Modules [original thread]
Aloron wrote: Thanks for the advice Mike .. right now i have all the core certs at elite and working on having all the defence ones at elite too .. Guns and drones are all at either standard or improved .. But I am not to sure what happen .. ...
- by Mike Whiite - at 2012.01.31 14:33:00
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797. New Type of Stargates - How to bring more PvP to 0.0 - in Player Features and Ideas Discussion [original thread]
new gates that don't allow industrials, transports and freighters? on what base? Size? Discrimination? (opperators don't need no stinking cargo ships) and what is there to steal no cargo from freigthers. not to mention that you spread possible t...
- by Mike Whiite - at 2012.01.31 14:12:00
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798. What ship for Exploration? - in EVE Trial Citizens Q&A [original thread]
the problem with exploring in highsec is the competition. it will be a race to the site. if you want to go the path. - get core skills to standaard (Always nomatter what you're going to do) - Race towards your race coverts-opp - Find a good com...
- by Mike Whiite - at 2012.01.31 11:43:00
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799. Missile Specialist, is it worth it? - in EVE Trial Citizens Q&A [original thread]
Rockets and Heavy missiles rock. Assault and heavy missiles and are okay. I've to see a good use for cruise missiles outside PvE. Torps are great though it takes quite some skill to make them so. as for Caldari PvP missile boats. Hookbill Dra...
- by Mike Whiite - at 2012.01.31 11:31:00
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800. Arms Race : Different Aproach towards ballencing/ nerfing - in Player Features and Ideas Discussion [original thread]
I would like to see a different aproach towards the ballancing of ships. Now CCP aproaches the ships as a game that should be be ballenced though, with the number of ships and players that is an illusion within the sandbox. Why not take it from...
- by Mike Whiite - at 2012.01.31 10:44:00
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